Podcast of Artist Philip Guston

Podcast Reflection

This video/podcast project ended up being much too long for this assignment, though I did learn a lot from producing it. I found that recording the initial script to be very difficult, I recorded well over 100 audio clips for the video, I repeatedly misspoke or read the script incorrectly.  I'm sure it's partly because of it's length.

I'll be making a more condensed version of this and update how it goes the second time around. 

As a whole, I did enjoy working on making an informative podcast/video and can see how I would intergrade this within the classroom


Group Project

Application Review

Example of DMesh polygonal capabilities

For this project we were were asked to review an application that could potentially be used within a classroom and implemented into a part of a lesson plan. I chose an application called DMesh, which is an image editing application that enables you to turn photos into high quality low polygonal images. The application is able to generate artworks by analyzing your picture and generating a triangulation pattern based on the original image. 

DMesh automatically analyzes images, adds points and adjust the density accordingly, you do also have the option to remove all points and manually add your own set of points, doing so to make more simple designs with less polygons.

All in all DMesh  can quickly and easily load the image you need to transform. Though that's about the easiest part of this application. I really found it to have a quiet unfriendly user-interface, it was difficult and clunky to navigate and was pretty buggy. Though it took a while to figure out, it does do what its supposed to. I just feel it isn't a very user friendly tool, and the learning curve is pretty steep. I don't think I would recommend it''s use for within the classroom, there are far more simple ways of creating low poly art on a PC or even smart phone nowadays.

Creating a Lesson Plan

Example of completed augmented maquette

Lesson Plan Reflection

For this project we were to use an application and implement it into a lesson plan. Unfortunately for our group none of the applications we reviewed initially were really that great for implementing into a lesson for high school students. Because we really didn't have any foundation to work off.  We had a some what difficult time even initially coming up with a lesson at all, at least one that had an application element. We decided to move forward and come up with a lesson and find an application that would be fitting for our desired outcome.


Collectively we decided we would like to design a lesson that incorporated the idea of bringing art into the community - in either a painting or sculptural form. Students would then create a professional proposal for the site specific mural or sculpture that includes a theme, images, sketches, a budget, and materials. We liked the idea of being able to place artwork within an augmented reality (we decided to use the app snapchat and it's sticker feature). By doing so creating a maquette image for the potential proposal for a site specific art piece.

As a whole this project was fun to come up with, and create. The hardest part of the entire project was meet up as a group outside of class. A bulk of the work was done individually on our own time, but once we did coordinate a meeting time, we were able to complete the project in a single day at a coffee shop. One of our members was unable to make it in person that day but was able to work through the power of the internet and google docs. All in all it was a good experience with just minor amounts of stress.

Lesson Plan Components

3D Model

3D Model Proposal

Tinkercad prototype design of Polygonal Bunny

3D Model Reflection

For this project we were tasked to use free 3D modeling program Tinkercad.  With the program we were to develop and print a 3D totem animal and have it be a wearable object - I decided to print mine a bit larger to be used as a pen/pencil caddy or perhaps a hall-pass for my future classroom.

I ended up choosing a rabbit for my totem animal, and rendered my low-poly bunny utilizing the shapes available within Tinkercad. I really enjoyed using the program and  wouldn't hesitate to using it again.

3D Model Printed

Polygonal Bunny printed


Script Proposal 

For the animation project I would like to do a small narrative for Selena Quintanilla's "Como la flor". I want to use the rotoscoping technique covered in class, and tutorialized on the Art 305 Technology class webpage.


Storyboard for "Como la flor" animation


Macbook pro & Wacom Cintiq 16


"Como la flor" Rotoscope animation

Animation Reflection

For the animation project, we were tasked in making a short animation, just enough to grasp the concept. We were given an assortment of different animation styles that we were able to learn about and try to execute, some of which were claymation, stop motion, hand drawn, or rotoscoping, which is what I chose. The process of rotoscoping animation is straightforward and simple to do, its essentially traditional hand drawn animation but animators trace over motion picture footage, frame by frame, to produce realistic action. It was simple but, boy was it time consuming. I'm sure all forms of animation take time but this really made me appreciate how much work animators invest in their craft. 

As far as my particular project goes, I spent a lot of the time fighting Adobe, between corrupt and unsupported files, I had a headache nearly everyday. I still don't even have clarity on why I was being thrown error messages. First I was unable to change the frame rate from 30 fps to 10 fps, which made the drawing a lot more tedious! Second I was not able to export my work, I was able to create it and save it but not export to a video file. I ended up just using a screen recording of my animation playing through with the scrubber bar. I then reedited the footage overlaying the sound effects and music in iMovie. It worked out okay. All in all I enjoyed this process, just not my finicky computer running the adobe suit.

How-To Video

How-To Video Plan

For this project we were asked to create a video tutorial of a process or project. I decided to do a video of one of my wife's favorite meals this time of year (winter) Veg Pozole!

I felt like I missed out on using the stop motion method for the animation project so I wanted to try to implement it to this project.

How-To Video
How-To Video Reflection

I had a lot of fun doing this project! I enjoyed seeing it all come together in the end, the audio really makes everything come to life. My only real complaint is the same culprit as prior, Adobe. Try as I might I just can not seem to be able to export a video in Premiere. Luckily all the grief last time was not for nothing, I was quickly able to screen record and reedit the video without a problem.

"How-To" videos are the best, I see them as being one of the most useful and practical teaching tools available. I will most definitely be making more tutorial style videos for my future students. I'd like to integrate them into a sort of digital quest for knowledge, a rabbit hole type of website that leads you to artist, to art movement, and or art technique and application. Hopefully in a leisurely fun sort of way, a jaunt of sorts – an artist jaunt. 

3D Model .STL File